๐ฅ Scorchsaver beta
Contain the wildfire and save the ๐ houses โ random map every game
Turn 1 ยท ๐ฒ0 ยท ๐ 0Wind โ
1 crew handles 1 action โ 3/turn, shared across backfires, buckets & extinguishers.
wildfire โ spreads with the wind backfire โ marches into the wind ash โ a firebreak
How to play
- Wildfires ๐ฅ spread with the wind (and sideways) each turn โ and the wind shifts without warning.
- ๐งโ๐ Crew is your shared resource โ 3 actions per turn. Every action (a backfire, a bucket, or an extinguisher) uses one crew member. Buckets & extinguishers are also limited for the whole level.
- Backfire: light one on a highlighted tree near a fire. It marches against the wind toward the fire; a head-on hit turns both to ash (firebreak). A backfire that misses goes rogue and becomes wildfire โ aim carefully.
- ๐ชฃ Bucket (unlocks turn 2): puts out one fire cell. ๐งฏ Extinguisher (unlocks turn 4): puts out a fire cell and all its neighbours.
- Protect all ๐ houses: if the fire (or a rogue backfire) reaches any house, you lose.
- ๐ฒ Score = forest saved + houses. Contain it fast to save more.
โ๏ธ The day timer auto-ends your turn at dusk โ toggle it off to take your time. Early animated experiment: random maps, 3 difficulties.
Contain the wildfire ยท a fresh map every game
Made by Lucian Secara
Made by Lucian Secara
๐ฅ Scorchsaver
Contain the wildfire and save the ๐ houses.
- ๐ฅ Wildfire spreads with the wind each turn โ the wind shifts without warning.
- ๐งโ๐ Your crew (3/turn, shared) lights backfires that march into the wind; a head-on hit makes a firebreak.
- ๐ชฃ Buckets (from turn 2) & ๐งฏ the extinguisher (from turn 4) are limited backups โ each also uses a crew member.
- โ๏ธ A day timer auto-ends your turn (toggle it off to think). Random map every game.
Pick a difficulty above anytime.